In a world where DIY is more than just an ethos, the success of Terraria is both unprecedented and remarkable. With no press, no promotions team, and a team of four developers, Terraria has sold close to 500,000 copies in the past month, 50,000 of those on the first day. Their only press? Minecraft developer Notch mentioned the game several times on Twitter. Since then, Terraria’s popularity has been skyrocketing day by day, becoming one of the great software hits of 2011.
Improperly characterized as a 2D Minecraft clone, Terraria has the dungeon style of Castlevania, Minecraft’s house building, and exploration of Metroid. Worlds are randomly generated with complex cave systems, underground lairs to explore and the characters resemble Final Fantasy 3 sprites. With no storyline and little instruction, you can start out building basic gear and a house. After mining and killing ridiculous monsters, you can build such awesome swag as jetpacks, lightsabers, and ray guns. Hours can be spent building the ultimate mansion. Days can be spent digging your way to Underworld and finding its untold treasures. And just when you think you are the king of your castle, Lovecraftian monsters (Eyes of Cthulu, to name one nightmarish horror) will invade you mercilessly until you beat back their invasion. And after that, it’s back to digging, exploring, and crafting your way to the top.
So grab a few friends and a pickaxe, Terraria can be purchased on Steam for $10 USD. What are you waiting for?