Alright, this is it folks! I think this is a really strong final entry for Mr. Anderson, but I don’t think it’s enough to secure him as the winner. I like the layered effects he has going, and the gradients he’s so famous for are finally looking pretty good.
Overall I’d definitely say the winner is Steven Harrington, something I predicted a while back. I guess art school really can pay off?
Here Steven cleaned up Chuck’s mess from the last round and made peace and order from his chaotic scene. Steven Harrington was definitely the consistently better player throughout the entire match, though I suppose there’s a chance that Chuck could pull a rabbit out of a hat, but it’s not quite likely at this point.
I really like this idea a lot, of washing away the elements and fire and carnage. I think this was a really good step… BUT! I think this was really poorly done.The water looks cheeseball, that seaweed is clipart from the early 90’s and well, I’m just not digging it. The thing I’m most excited about this is what Harrington is going to do with this!
Keep reading under the cut for earlier volleys and reviews!
HAHAHA! Steven Harrington totally just won this match. Last round, the crow was seen harassing a teepee… well the teepees have gotten their revenge! Planted firmly into the heart of the crow is a giant scimitar! Not only that, but the yellow mountain in the background is now sporting a bloody scar and hole with an arrow through it. Also of note, the giant ladder coming from the hole in space and time, and the moustache on the magenta mountain in the background. I think Steve has this in the bag, unless Chuck can pull this out of nowhere!
Hmm. I don’t know about this one. The sand in the foreground looks really pixelated to me, so I’m not really digging that. And the snake in the water looks horribly cut out. I was really hoping that Chuck would impress me, but this looks like high school art project to me. Definitely not what you want to evoke this late in the game. Can he get back in the game after this?
Continuing the carnage and destruction of this imagined world, Harrington has decided to set all that Chuck has done on fire! This is what I was hoping for in this match, a whole lot of things going on and slight, pointed jabs at the other player. I love his inclusion of the cloud on strings, and the deep chasm on the right side of the image.
I <3 Layer Tennis.
Now this is what I’m talking about. Let’s see things going to hell in a handbasket! Anderson is setting things on fire, adding crazy colors, the hills are alive with evil eyes and the world is slowly falling apart. An excellent return by Chuck.
Here’s Harrington’s return, adding some more teepee fellows into the landscape and giving the terrain a bit of character. I also like that he took out that cloud in the background, good call. But overall, I’d say that the change wasn’t quite drastic enough. Hopefully Harington’s holding back.
Above is Chuck Anderson’s neon-tinged return. I’m not entirely into it, to be honest. I was hoping he would take what Steven did and tweak the shit out of it. Like you wouldn’t know what happened. But it’s still early in the match, so I’m not worried quite yet.
I did like how timely he was though, good job on that front.
Today I thought I’d try my hand at liveblogging Coudal’s Layer Tennis match between the awesome illustrator/designers Steven Harrington and Chuck Anderson. I think the vibe most people are getting is that this is going to be more of a collaboration and less of a competition, though I’m thinking that someone’s going to pull out some surprise moves at some point in the game.
The image above is Steven Harringtonn’s serve, he won the deciding coin toss. It’s a really simple image which gives Chuck Anderson a lot of room to work. A lot of the times, I find that if you’re given too much freedom, it can end up hindering your work.
Keep checking back, I’ll try to update this as the game progresses.